Eluvie Blog

Your agency team cost per hour: the complete calculation

Calculate your agency real cost per hour with correct productive hours, and use it to set prices, approve discounts and plan hiring.

There is one number that should be on the wall of every agency: what one hour of your team costs. Without it, every quote is a guess, every discount is a blind risk and every hire is an act of faith. With it, decisions that felt complicated become arithmetic.

The formula

Cost per hour equals total monthly operating cost divided by monthly productive hours. Both halves have a trap.

Total monthly cost

Include everything that leaves the account even if you sell nothing: salaries and payroll taxes, owner draws, rent, utilities, accounting, software (design, scheduling, project management, email, storage, AI), phones, insurance, and the monthly share of equipment.

Common mistake: excluding owner draws "because we are the owners". A partner who does the work is an operating cost. If you do not cost your own hour, the agency looks profitable only while you work for free.

Monthly productive hours

This is where the number usually breaks. A full-time person has roughly 168 nominal hours a month. No agency on earth converts that into billable work. After internal meetings, proposals, training, holidays and vacation allocation, real utilisation lands between 60% and 70%.

Use 100 to 112 productive hours per person per month. A team of four productive people has 400 to 448 hours, not 672.

The calculation in numbers

An agency with four productive people and $29,000 in monthly fixed cost:

  • Productive hours: 4 x 105 = 420
  • Cost per hour: $29,000 / 420 = $69

$69 is cost, not price. Price is cost multiplied by a factor that covers bench time between projects, bad debt risk and profit. For agencies and studios that multiplier usually sits between 2.5 and 3.5, putting the sell rate between $173 and $242.

The four mistakes that ruin the number

  • Using 160 hours per person: understates cost per hour by roughly 35%. The most common and most expensive error.
  • Ignoring sales time: hours spent on proposals that never close are a real cost. They already sit inside fixed cost, but counting them as productive inflates the divisor and artificially lowers the rate.
  • Forgetting software: ten $60 subscriptions are $600 a month, $7,200 a year. In a small agency that is the difference between a 20% and a 12% margin.
  • Never recalculating: every hire, raise and new subscription changes the number. Recalculate quarterly. A December rate applied in July is already wrong.

Three decisions this number settles immediately

Discounts. A client asks for 20% off a 40-hour project quoted at $200 per hour. Revenue drops from $8,000 to $6,400. Cost stays at $2,760. Margin falls from 65% to 57%. Now you know it works, and exactly what it cost.

Hiring. A designer with a $4,500 total monthly cost adds 105 productive hours. To pay for themselves with margin, those hours need to sell above roughly $130. The question stops being "can I afford a hire?" and becomes "do I have 105 sellable hours of demand every month?".

Declining work. A job that consumes 80 hours for $6,000 returns $75 per hour, essentially cost. You are not earning, you are occupying the team without profit and turning away the next client. This is the kind of work that keeps an agency busy and broke.

Run it with your numbers

The hourly rate calculator does this in minutes with realistic utilisation built in. To turn the result into a pricing policy per contract type, the pricing guide covers the three methods most used by agencies and studios.